5 Time Card Games for Time to Fifteen Minutes (Level 3)

$2.00

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$2.00

Shipping calculated at checkout.

5 Time Card Games for Time to Fifteen Minutes (Level 3)

$2.00
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Telling time to fifteen minutes card games that make quarter hour review fun! This bright card game pack gives you five games for math centers and review time, all focused on reading the clock in fifteen-minute steps.

 

Telling time to fifteen minutes can be a tricky skill for young learners, but review becomes a game with these cards. Children match analog clocks (clock faces with hands), digital clocks (times shown with numbers only) and times written in word form, such as 10:15 and quarter after ten. Some games are fast paced and others take a slower approach, so you can choose what fits your group.

 

With this telling time to fifteen minutes pack, you get

  • Five card games in one pack: Go Fish, Snap!, Slap-It!, a Matching Game and P-I-G
  • Three card formats: analog clocks, digital clocks and time in word form
  • Game instructions for every game
  • Ideas for customizing the games for different learners

 

Print, cut and your telling time center is ready to play!

 

What's Included

  • Digital clock cards
  • Analog clock cards
  • Time in word format cards
  • Game instructions for Go Fish, Snap!, Slap-It!, Matching Game and P-I-G
  • Ideas for customizing the games

 

Why Teachers Love It

  • Five games, one set of cards: The same cards work for five different games, so practice stays fresh all year.
  • Three ways to show time: Analog clocks, digital clocks and word cards help children recognize every format.
  • Fast or slow, you choose: Some games are fast paced and others take a slower approach, so you can match the game to your group.
  • Easy to adjust: Start with fewer formats and add more as children are ready.
  • More than a game: Use the cards for independent matching practice or to put times in order.

 

Skills Students Practice

Primary Academic Skills

  • Telling time to the quarter hour: Children read times in fifteen-minute steps on analog and digital clocks.
  • Reading analog clocks: Children look closely at where the minute hand points to find the quarter hour.
  • Matching time formats: Children connect each analog clock to its digital time and its word form.
  • Time vocabulary: Word cards such as quarter after ten connect each time to the words we use to say it.
  • Counting by fives: Children can count by fives around the clock face to check the minutes.
  • Ordering time: Putting the cards in order by time helps children see how the minutes and hours move together.

 

Secondary Life & Learning Skills

  • Taking turns
  • Listening to classmates
  • Maintaining attention
  • Following directions
  • Using mathematical language
  • Working independently

 

How to Use It

Step 1: Print the digital clock, analog clock and word cards. Laminate them for durability and cut them apart.

 

Step 2: Choose a game and decide which card formats to use. Model a few turns and read each time aloud together.

 

Step 3: Set the game out in a math center, small group or partner practice. Rotate through Go Fish, Snap!, Slap-It!, the Matching Game and P-I-G to keep telling time to fifteen minutes review fun.

 

Easy Differentiation

Children learn to tell time at very different rates. These ideas make it easy to adjust each game.

 

For Children Who Need More Support

  • Start with the analog and digital cards only before adding word cards
  • Use a real or toy clock to show the same time
  • Count by fives around the clock together before matching
  • Play the Matching Game with a small set of cards

 

For On-Level Practice

  • Play the games with all three card formats once children are ready
  • For Slap-It!, choose the set that is hardest for a child as the center pile, so they can look for the formats that are easier for them
  • Use the cards for independent matching practice with all three sets
  • Have partners check each other's matches

 

For an Extra Challenge

  • Play with all three card formats at once
  • Put all of the cards in order by time
  • Ask children to say each time two ways, such as 10:15 and quarter after ten
  • Move on to the five-minute cards in Level 4

 

For Speech, OT, ELL or Special Education Support

  • Practice time words such as quarter after, quarter to, half past, hour hand and minute hand
  • Use a sentence frame such as "It is quarter after ___."
  • Let children point to the matching card when speaking is hard
  • Reduce the number of cards and give extra processing time

 

Perfect For

  • 2nd grade math centers
  • 1st grade enrichment
  • Small groups
  • Partner games
  • Intervention
  • Early finishers
  • Special education classrooms
  • Substitute plans
  • Homeschool

 

Standards

Telling time to fifteen minutes builds toward 2nd grade standards in Common Core, the TEKS (Math, adopted 2012) and the Virginia Math SOL (2023):

 

Common Core State Standards

  • CCSS 2.MD.C.7: Tell and write time from analog and digital clocks to the nearest five minutes. The quarter hour times are a first step toward this goal.

 

Texas TEKS

  • TEKS Math 2.9.G: Read and write time to the nearest one-minute increment using analog and digital clocks.

 

Virginia SOL

  • VA SOL Math 2.MG.2: Show an understanding of time to the nearest five minutes using analog and digital clocks.

 

Add the 5 Time Card Games for Time to Fifteen Minutes (Level 3) to your cart and have five fun quarter hour games ready for your math centers. Print the cards, pick a game and watch your students read the clock with confidence!

 

All four levels are also available together in one bundle: Check out the 5 Time Card Games for Telling Time bundle here

 

Download Details

Please note: This is a digital download that will be available to you directly after purchase. Nothing will be mailed to you.

 

You will receive a link to the download in three places

  1. On the 'thank you' page after checkout
  2. In your email
  3. Login on the site here: https://lifeovercsstore.com/account