Telling time to five minutes card games that give students lots of practice reading the clock! This bright card game pack gives you five games for math centers and review time, all focused on five-minute times.
Telling time to five minutes can be a tricky skill for young learners, but review becomes a game with these cards. Children match analog clocks (clock faces with hands), digital clocks (times shown with numbers only) and times written in word form, such as twelve-forty and seven forty-five. Some games are fast paced and others take a slower approach, so you can choose what fits your group.
With this telling time to five minutes pack, you get
- Five card games in one pack: Go Fish, Snap!, Slap-It!, a Matching Game and P-I-G
- Three card formats: analog clocks, digital clocks and time in word form
- Game instructions for every game
- Ideas for customizing the games for different learners
Print, cut and your telling time center is ready to play!
What's Included
- Digital clock cards
- Analog clock cards
- Time in word format cards
- Game instructions for Go Fish, Snap!, Slap-It!, Matching Game and P-I-G
- Ideas for customizing the games
Why Teachers Love It
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Five games, one set of cards: The same cards work for five different games, so practice stays fresh all year.
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Three ways to show time: Analog clocks, digital clocks and word cards help children recognize every format.
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Fast or slow, you choose: Some games are fast paced and others take a slower approach, so you can match the game to your group.
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Easy to adjust: Start with fewer formats and add more as children are ready.
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More than a game: Use the cards for independent matching practice or to put times in order.
Skills Students Practice
Primary Academic Skills
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Telling time to five minutes: Children read five-minute times on analog and digital clocks.
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Counting by fives: Children count by fives around the clock face to find the minutes.
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Reading analog clocks: Children look at both hands to tell the hour and the minutes.
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Matching time formats: Children connect each analog clock to its digital time and its word form.
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Reading time words: Word cards such as seven forty-five connect each time to the words we use to say it.
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Ordering time: Putting the cards in order by time helps children see how the minutes and hours move together.
Secondary Life & Learning Skills
- Taking turns
- Listening to classmates
- Maintaining attention
- Following directions
- Using mathematical language
- Working independently
How to Use It
Step 1: Print the digital clock, analog clock and word cards. Laminate them for durability and cut them apart.
Step 2: Choose a game and decide which card formats to use. Model a few turns and read each time aloud together.
Step 3: Set the game out in a math center, small group or partner practice. Rotate through Go Fish, Snap!, Slap-It!, the Matching Game and P-I-G to keep telling time to five minutes review fun.
Easy Differentiation
Children learn to tell time at very different rates. These ideas make it easy to adjust each game.
For Children Who Need More Support
- Start with the analog and digital cards only before adding word cards
- Use a real or toy clock to show the same time
- Count by fives around the clock together before matching
- Play the Matching Game with a small set of cards
For On-Level Practice
- Play the games with all three card formats once children are ready
- For Slap-It!, choose the set that is hardest for a child as the center pile, so they can look for the formats that are easier for them
- Use the cards for independent matching practice with all three sets
- Have partners check each other's matches
For an Extra Challenge
- Play with all three card formats at once
- Put all of the cards in order by time
- Ask children to tell how many minutes until the next hour
- Have children write each time before they find its match
For Speech, OT, ELL or Special Education Support
- Practice time words such as minutes, hour, hour hand and minute hand
- Use a sentence frame such as "It is ___:___."
- Let children point to the matching card when speaking is hard
- Reduce the number of cards and give extra processing time
Perfect For
- 2nd grade math centers
- Small groups
- Partner games
- Intervention
- Early finishers
- Review before a time test
- Special education classrooms
- Substitute plans
- Homeschool
Standards
These telling time games support 2nd grade standards in Common Core, the TEKS (Math, adopted 2012) and the Virginia Math SOL (2023):
Common Core State Standards
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CCSS 2.MD.C.7: Tell and write time from analog and digital clocks to the nearest five minutes.
Texas TEKS
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TEKS Math 2.9.G: Read and write time to the nearest one-minute increment using analog and digital clocks. These games practice five-minute times.
Virginia SOL
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VA SOL Math 2.MG.2: Show an understanding of time to the nearest five minutes using analog and digital clocks.
Add the 5 Time Card Games for Time to Five Minutes (Level 4) to your cart and have five fun telling time games ready for your math centers. Print the cards, pick a game and watch your students read the clock with confidence!
All four levels are also available together in one bundle: Check out the 5 Time Card Games for Telling Time bundle here
Download Details
Please note: This is a digital download that will be available to you directly after purchase. Nothing will be mailed to you.
You will receive a link to the download in three places
- On the 'thank you' page after checkout
- In your email
- Login on the site here: https://lifeovercsstore.com/account